The Outer Worlds - A classic RPG
A compact yet epic story about the fate of you and a community in a far away space colony.

It's really refreshing to play a game in the open word RPG/adventure genre that is not plagued with what now seems to be the industry standard "features": oversized map stuffed with pointless side chores, slow and non-impactful main story, and artificially bloated playtime filled with endless grinding. No, the Outer Worlds is a light-weight, on-the-spot RPG title that is open world (in the form of planet hopping instead of one big map) but doesn't have you constantly run around and get distracted with exclamation marks all over the map. It tells a cogent and engaging story (about a troubled colony in the Halcyon system) in which your choices make real differences and will determine the fate of the people in the colony. Moral dilemma, politics, branching narratives, you'll have plenty of those in this game. The game also has a very nice retro sci-fi aesthetics that is a bit similar to that in Fallout but in my opinion better done. The colour palette of the wilds look a bit like No Man's Sky but again, a much nicer version of that I think.

Now, where this game falls short for me is the combat. I think the developer is a bit confused as to what the combat is supposed to be. It's mostly fps but the dev seems to want to add a bit of action and stealth in it which just doesn't work very well. I tried a bit of a stealth action in the beginning, but then you realise it's pointless so you just end up gun blazing everything. The "ability" system (especially your companion's ability) is also pretty useless...

This is a solid game that we desperately need in this genre no doubt, but I still think it feels more like a 39 or maybe 49 dollar mid-tier offering. Full price is stretching it a little bit, but I'd still recommend it.

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